The most unexpected question was "What makes you think you're good enough to work here?"
Game Software Interview Questions
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Please talk about one thing that you initiated and finished
Identify issues or points of improvement with the game. How do you approach on applying fixes or improvements in the design?
Q: Imagine you're a digital sorcerer, wielding the powers of social media and community management as your enchanted tools. How did you cast your spell of engagement, turning mere followers into devoted advocates? Unveil the secrets of your mystical strategies and enchant us with the results you achieved, leaving a lasting legacy in the realm of Yodo1 Games.
They started with a review of my work history, then asked what drew me to Amazon, then a series of STAR (Situation, Task, Action, Result) questions mapping to the Amazon leadership principles. My advice is to review the Leadership Principles (found here: https://www.aboutamazon.com/about-us/leadership-principles ) and determine which are most relevant to the role you're interviewing for. Then write out STAR structured answers to "Tell me about a time when..." (you overcame a communication challenge at work, disagreed with a supervisor, helped mediate a dispute between people you manage, etc..) using those Leadership principles as a core theme.
They asked me to choose answers based on work-related scenarios
Why do you think you are a better fit for this role?
No real difficult questions, just be yourself
how would you handle a difficult customer
I'm guessing this was a screening interview. The interview questions were entirely about my previous work / projects and how I contributed to them. Additionally they asked me about my career goals and why I want to work at PlayStation.
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