Coding round had questions like anagram a question related to combinations and a question on Armstrong numbers
Game Software Interview Questions
5,240 game software interview questions shared by candidates
"What did you like/dislike about our previous game" "Something you'd do differently with the game going forward" "Process for thinking through an idea"
I don't remember questions but main thing to do was to report bugs from a test game
About your Assignment, aptitude, problem solving
Just the general questions (e.g. Why did you apply for this role? & What would your ideal working environment look like?) The "tough" part was to create and pitch a concept for my role, which involved additional specific questions from the interviewers.
What drew you to our work/what do you like about our work?
Do you spend money for the games?
How long do you see yourself working here?
How would you balance similar rewards for players with vastly different skill levels? i.e. A highly skilled player shouldn't get more rewards, instead, the regularity of the rewards must be equal
Q1. What are the important things to consider when optimizing a game? Q2. What are the things to consider when deciding to make a script static or taking script reference?
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