Various questions. Largely unstructured.
Game Software Interview Questions
5,238 game software interview questions shared by candidates
Tell me about your experiences
I cant share these questions, but I can say they were the standard type with a few twists and turns
1st interview: you fill paper application contain all your past experience, education, expected salary and so on, then the technical interview was friendly with the team lead and hr then he make you choose your task. the task: its simple task you choose it , the most important thing on it is your creativity (as they said to me) 2nd interview: explain the task to the team lead , then hr questions about your past experience and your expected salary (hr negotiating in the salary almost to the half !), then she told me about the benefits (8h\d, 5d\w, paid overtime and stability)
What are you favourite games.
How do you convince others to accept your view? What do you do if they don't?
Most were pretty easy and the interview process has changed since I started. However, I'd say answering questions about charts/trends and how different KPIs influence each other. Not hard in itself, but easy to get nervous and not communicate clearly.
Array related problem basic of ops
Describe how would you setup the live operations for a casual game on the first day of release.
Why do you want to work here?
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