1. What would you add to the game you like to make it better. 2. Are you a creative or analytical designer 3. Which games do you play 4. Which softwares do you use
Senior Game Designer Interview Questions
95 senior game designer interview questions shared by candidates
I was all about data, not ideation.
I was asked to review the design of their product and highlight what I do not like there and why.
To identify platform specific requirements and how it would influence a players perception of a game and how the game design could either work for or against the players platform biases and expectations.
Q: what is your favourate game and why?
When choosing a team to work on, what kind of colleagues are you looking for?
Good "Game Designer" interview questions and you'll see them.
For a Senior Game Designer role, I had to answer three questions: 1. Deconstruct/Analyse the content flow for the core loop of a Mobile Top 50 grossing game, for at least its first 2-3 days of gameplay (non-payer behavior) 2. Provide a design proposal for “Family Island” (one of the current Top Grossing Mobile Games) for a small Game Mode or Liveops Event that has enough content for a non-payer Player to finish it in 3 days. The proposal should take no more than 1 month to develop 3. Use the modules and content plan you designed at Question 2 to lay down the full player experience throughout their progress in the Game Mode/Liveops Event for the 3 days duration
What our can add to our team?
How do you get everybody onboard with your vision?
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