Q: Explain architecture and domain-level design to a chat screen's functionality including inputs, interactive elements, network calls, UI, architecture, etc. Q (challenge): Take-home challenge is doing said application in a real-world scenario, given their provided API.
Senior Mobile Developer Interview Questions
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The process was pretty complex and it was simplified a bit since then, and it was pretty impressing. They don't do any silly gotcha coding questions. They do test basic CS fundamentals pretty heavily, but they are smart about it. Mobile platform questions. Simple coding question in Java, Objective-C and C++, questions about platform API (basics to check if you really code in it), and multithreading concepts. Take home assignment - optimization problem (I believe they don't do it any more) with elements of OOD. On-site coding round (leetcode style puzzles, basic CS concepts, data structures, threading, memory management, code review). On-site design round. Designing complete mobile app, frontend and backend (architecture, no visuals). Discussing various constraints, changing requirements as you go, to check if your design is adaptable. On-site company culture fit round with manager. HR round with compensation expectations. On-site team culture fit round with direct team lead.
Past experience in network-based development.
What has been your most challening technical experience so far?
Tell me about your work experience.
Why are flaky tests bad in a test suite? Design a system to address/resolve flaky tests in a test suite (system design).
Use Regex get a correct variable, return maximum people that can be on live show given schedule.
Introduce yourself, tell us about projects you've done, describe a design of a product you've made that you're proud of, few other code writing questions (binary trees, etc.)
Programming exercise was good- you had 1:15 hr in XCode to write a simple iOS application with data persistence, implement a shake motion gesture, localize it into french and spanish, and ensure the UI resized correctly. Then you had to write the test cases for your app. All told if you knew what you were doing you should have the basics done in under an hour. From there you can spend the rest of your time making the UI pretty.
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